Friday, November 23, 2012

The Long Overdue Playbill Project

I've been going to to the theatre and collecting Playbills and other show memorabilia for most of my life.   Unfortunately, it's a bit of a niche hobby and there aren't a lot of options out there to organize and preserve your collection.

I know that offers some binders, but I'm not a big fan of that.   As someone who also collects comics I've always been fond of the "bag and board" method that most geeks no about.    The problem was that for the longest time it was hard to find bags that truly fit Playbills and even more impossible to find boards.

Finally, I stumbled across the website Bags and they actually had bags made for Playbills.   Unfortunately, they didn't have pre-made acid free boards to supply them.    Now, they were willing to do it for me for a price, but I decided to take matters into my own hands.    I was able to buy regular comic age boards and a paper cutter for a fraction of the cost of what I could boards custom cut.  

After some measuring I saw that I needed 9in X 5 3/4 inch boards and I went to cutting.

The project is still very much in progress as I'm trying to settle on how I want to label things and how in depth I want to get for a collection that I'm unlikely to run into a lot of people who find it interesting.  Even most musical theatre fans I know just discard their Playbills (or give them to me) and find this hobby silly - but I'm nothing if not silly.  

Once I get all of the books bagged and boarded I am planning on getting some standard size comic boxes and fabricating them to playbill size using cut foam on the sides and bottom.    

If there are other Playbill collector's out there who has excess or might be interested in some trades I will definitely have a lot of doubles and there are things that I'd love to acquire from the recent years that I've been being a daddy and not scouring the trash cans of New York once a year for discard treasures. ;)

Here is a look at the project in progress...

My workstation that also doubles as a dining table.

Stacks of the almost 200 Playbills remaining that I need to cut boards for and get bagged.

The supplies and labeler.

Dirty Rotten Scoundrels Playbill signed by Norbert Leo Butz and John Lithgow

See.  I told you that is what it was.

The much maligned Jekyll & Hyde's Opening Night Playbill.

Signed by the show's stars.

Cast signed Playbill from The Light in the Piazza.  

This was my original idea for the back side of the board and still my favorite, but for the size of the collection it requires a huge amount of work so I think I'm going with the simpler version.

Rows of the bagged and boarded Playbills that just need date labels and eventually a box.

Thursday, July 26, 2012

Everybody have fun tonight....

CHALLENGE ACCEPTED! Accomplishing a few pre-MoP goals.

2 months.   To the day.   That's how long we have before Mists of Pandaria launches and we have an entirely new set of goals and tasks to focus on.    2 months is a fair amount of time to tie up and loose ends and finish a few goals in Cataclym.    Here is my list.

1. Herald of the Titans.    Herald is the big goal before MoP.    For those of you who don't know what it is...

If you haven't been keeping up with the news, titles and achievements are expected to be account bound in MoP so if you get the Herald of the Titans title it will transfer over to your main character as well.  

Obviously, the biggest challenge to overcome is finding 9 other people who are interested enough to do it that they would be willing to level a character to level 80 and gear it up.  Fortunately, thanks to Twitter I've been able to find a group of people who seem as into it as I am.   In fact, (CHEAP PLUG) we are still looking for more and will run it a couple of times if you're interested.   Register at  and check out the Herald 2: Electric Boogaloo Forum.

2.  Farming up Mats for Profession Leveling.   There is a very realistic possibility that I'll be switching from my druid to a monk for MoP.  As a result, I want to have all of the mats necessary to level up his professions as I level.   So, I'm farming/buying cloth for Tailoring and likely going to be mining a bit to get the mats for Jewelcrafting.  

3.  Farming up Mats for selling other people who didn't have the foresight to do No. 2.    Not that kind of No. 2 you sick bastards! My No. 2 on the list. One of the easiest ways to make a ton of gold at the beginning of an expansion is to have low level mats for leveling professions on the AH.   I've been stock piling things since I first came back to WoW a couple of months ago.

4.  Trying to get those last few elusive mounts & pets.   I'm a collector.  I want every pet and every mount I can get my hands on.  There are a few that have eluded me.   Currently I kill Attumen on each of my 12 toons every week, I try to organize at least 1 or 2 Sarth 3D 25 mans and Ony runs and we have a standing engagement in Tempest Keep trying to get Kael to drop his sexy Phoenix.    Persistence wins, right?  Please tell me it wins.

I'm sure I'll come up with a few other tasks between now and launch, but these are my primary goals?

What are you looking to do before MoP is released on 9/25?

More Random MoP Beta Pics

Tuesday, July 24, 2012

What the hell is this?

Beta Fun: A Week in Pictures

I've been working pretty feverishly on my Monk on the Beta trying to decide if I want to swap to that in MoP.

Here are a few of my moments from the past week:

Wednesday, July 4, 2012


So those of you who play World of Warcraft know what a pain in the ass achievement this really is.

I've been working on this off and on for the better part of 3 years and I finally finished this morning!

To add some flavor, I also got my Baradin Fox Kit to drop after slaughtering approximately 5000 little pixel foxes.    

Tuesday, June 26, 2012

Fail cancels fail, right?

So you'll enjoy this story of fail...I queued for LFR before the servers went down (We got to Hagara but didn't down her so I get to do it again) and I was healing on Druit so I could get the roll bonus on weapons and trinkets.

I just started healing as an off spec on him and I was doing everything right and was 2nd in heals on Morchok and then 4th on the Zon'ozz.  I was okay with that since I have no dedicated healing gear/using the Boomkin 4 piece, etc.

I knew servers were going down so I decided to switch to DPS for Yor'sahj just to get it down quicker and not miss out on that one.  My DPS was really low. I was 10th which never happens in LFR. Half way through the fight I notice why.

I didn't have a weapon equipped the entire time.

My first reaction was "Wow, I fail."  Then I was like, "Wait a minute I was 2nd and 4th in healing without a weapon.   My fail is better than a lot of LFR's success."  That cancels it out, right? RIGHT?!

Sunday, June 24, 2012

Proudmoore Pride 2012

One of the things I've always wanted to do in World of Warcraft was attending Proudmoore Pride.    For those of you who don't know, Proudmoore Pride is a celebration of diversity where LGBTQ and supporting members of the community have a parade from the Barrens to the boat in Ratchet to the wonderful party spot of Booty Bay.

I had an inactive account that I had someone send me a Scroll of Resurrection on so I could get a free 80 and made it on Proudmoore so I could attend this year.

Here are a few screen shots I took:

Sunday, March 25, 2012

Saturday, March 24, 2012

Tuesday, March 20, 2012

5X5 on SWTOR Patch 1.2

I decided to put together a list of my 5 favorite things from the Jesus Patch notes as well as my 5 least favorite things.

1) Players can now remove Armoring modifications from items with set bonuses and transfer those set bonuses to Custom (orange) items. These modifications can only be transferred to an item that is equipped in the same slot.
THANK YOU! Ultimately,this isn't a change that I'd care all that much about if the force user tier gear didn't look absolutely terrible. The fact that I can not only get rid of the hideous Sorcerer healing Tier gear, but turn right around and put it in my amazing purple Tron-looking crafted gear is really exciting to me. Especially considering....

2) On critical successes, crafted Custom (orange) gear now receives an Augment slot.
This a weird change in a way because it actually would encourage people to not wear the tier gear that they have because it can't be augmented while the crafted gear can. SO, min-maxers wouldn't be caught dead wearing the actual tier gear when they can get +28 to their primary stat in 3 slots with crafted gear. Seems an odd choice from a design standpoint, but one that I like nontheless.

3) "Rest" abilities, such as Meditation and Recharge and Reload, are no longer interrupted by taking damage if the player is not currently in combat.
Words cannot describe how annoying it is to start Seething to regenerate some force only to have someone charge in to a regular mob and interrupt the process. I can only hope this also applies to Scavenging and Bioanalysis as well.

4) C2-N2 and 2V-R8 have been reprimanded and now vocalize less frequently on personal starships.
Outstanding! If you need an explanation on why this is amazing then you must not be playing with sound on. Some people think that this is the single best change in 1.2. Maker knows I do.

5) The Battle of Ilum daily and weekly missions have been removed from the game.
Oh Happy Day! No more stupid, arbitrary, nonsensical free PvP epics awarded for progress in a war due to winning a football game with your friends!

1) Healing Nerfs
Healing was overpowered. No question about it. Especially for Sorcerers. I knew a nerf was coming. I expected a nerf to come. I even said multiple times that I think a nerf should come. That said, I think they over did it. Bounty Hunters and Sorcerers both got hit with the nerf bat pretty hard and if it goes live I think BioWare will realize it was a bit too much and end up changing it again which just adds to the time it takes for the class to get settled. I don't have a problem with not having infinite Force anymore. That was silly. However, Sorcs still have very expensive heals comparative to other classes and we regenerate our force more slowly. We do have consumption (Life Tap) which allows to get a portion back for a portion of our health which means this isn't the end of the world for Sorcs, it just changes the play style fairly significantly. I'd have liked to see some sort of passive regen buff added with Force Bending or give us something similar to Vent Heat with a longer cooldown so we'd have some sort of a "free" mana regen for moments in the fight where it isn't ideal to take health away.

That said I do feel bad even complaining about Sorcerer nerfs while Bounty Hunters are still recovering from their nerfs similarly to the way a character recovered from a sneak attack at the end of an episode of OZ.

2) Combat Logging
Don't get me wrong. Combat logging is absolutely necessary for serious raiding. Getting killed by something and having no way to know what killed you and for how much isn't acceptable. That aspect of things will improve and that's a good thing. However, I think it's a band aid. I want to see real time (or at least close to it) performance logs so adjustments can be made on the fly. I'm sure that someone much smarter than me will develop some sort of program where everyone in the raid can upload the results of their personal log to compile a "raid report" but I feel like something less obtrusive and more intelligent is needed. I'm putting this in my cons because I worry that Bioware sees this as a fix rather than a start.

3) PTS
Only select guilds were eligible to import copies of their characters over to the PTS. This means that the majority of the people who want to view these changes before it goes live have to level a character from scratch. In turn, I think that means that a large number of things that happen at max level will not be tested and that could lead to more bugs. Bioware had a very long Beta period prior to the launch of this game and it still launched with numerous buggy issues. Some of which were addressed and some of which are still in the game. Hopefully they learned from their mistakes and they have some way to avoid repeating them because the first 3 months people were very forgiving. If Bioware releases a huge content patch with a ton of bugs with the "Jesus Patch" I think they're going to get crucified by a large number of their subscribers. (See what I did there?) I know I won't be thrilled at another period of feeling like a Beta Tester who pays to test.

4) The preference for "Show Sith Corruption" is now labeled "Show Dark Side Corruption."
It always annoyed me that non-force users could get Sith Corruption. I thought it needed to be removed from the game. Instead they just fixed it so people who wanted to shoot guns won't get pissy at not being able to look like a dirty faced zombie. The fact that it makes no sense is apparently irrelevant. Obviously suspension of disbelief is a factor when playing a Fantasy Sci/Fi game, but this simply doesn't make sense. If you're a Bounty Hunter who is a bad ass, then throw on some Black gear and talk with some bass in your voice. If you want red eyes and to have your character slowly swap from looking like Leonardo DiCaprio to Clint Eastwood as you level then you should roll something that holds a light saber.

5) Numerous spelling and grammatical errors in text throughout the game have been corrected.
I'm glad that they are fixing this, but a little angry at myself for paying $15 a month to play a game where this survived a near 12 month Beta, 3 months and game and is just now getting fixed in the first major content patch after many smaller updates.

Let's hear yours!